Saturday, August 11, 2012

Fit - ASB Scimi/Logi

So today I was chilling on Eve not really doing anything and about to log off when Sard Caid starts up a conversation in his in-game stream channel Fragbox.  For those of you who do not know, Sard streams solo and small gang PVP rather often and I have recently discovered it.  It is great fun watching him run around trying to kill stuff while talking and trolling with people all over Eve.

Now we were talking about killing shit when someone brought up the question of, "How would you fit out an ASB Scimi".  This got us all thinking, an asb scimi, could work.......  The whole concept of the ASB (Ancillary Shield Booster) for pvp tanking is really taking off and many interesting ideas are coming out of it.  ASB's are just like standard shield boosters but instead of running purely off capacitor, they can also be run off of cap boosters making them a hybrid of the cap booster and shield booster mods.  They have become extremely popular with solo pvp due to the fact that they can rep waaaaayyyy to much hp and not rely on cap at all.  The biggest down fall is the 60 second reload time, in which you are left completely exposed due to the lack of buffer.  So we started talking about what if logi, a very cap intensive ship, used an ASB to keep it alive.  This was of course assuming you are the only logi and it is in small gang format (2-10 pilots).  The first fit that was thrown out looked liked this:

[X-L ASB Scimi]
Beta Reactor Control: Reaction Control I
Reactor Control Unit II
Reactor Control Unit II
Reactor Control Unit II

Large Azeotropic Ward Salubrity I
10MN Afterburner II
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 400
Adaptive Invulnerability Field II
X-Large Ancillary Shield Booster, Navy Cap Booster 400

Large 'Atonement' Ward Projector
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter

Medium Ancillary Current Router I
Medium Ancillary Current Router I

First thoughts are, "UMMMMM WAAAYY to many fitting mods".  I mean, 4 RCUs and two ACRs just to get it within the +5% PG implant range....  That is usually the first sign of a bad fitting but, hey, it was first attempt that needed refinement.  So I suggested removing the atonement shield transfer and switching the meta RCU to a PDS.  This will give it slightly more ehp and remove the need for a +5 pg implant.  Most scimi only run with three reps anyways as it is usually the only way to fit it without completely gimping the fit. With this many fitting mods though you can fit the X-L ASB  which gives your scimi an amazing pulse tank, which is really the whole point.

The afterburner was the other problem that we had.  Scimis can work very well with an AB, in fact I prefer the AB scimi in a fleet than the MWD version, but for small gang warfare the MWD versions ability to dictate range is highly important.  With it you can stay 60k away from the fight leaving you out of range of anything other then T3 BCs and battleships, but with the already very tight fitting there was no way to fit a MWD to that so I came up with something a bit different.

[Large ASB Scimi]
Power Diagnostic System II
Power Diagnostic System II
Power Diagnostic System II
Damage Control II

Experimental 10MN MicroWarpdrive I
Large Ancillary Shield Booster, Navy Cap Booster 200
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Conjunctive Ladar ECCM Scanning Array I

Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
[empty high slot]

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Now this has the MWD and no RCUs or ACRs but still has PDS which are not that bad because they help with cap and tank, but it dropped the X-L ASB for a large ASB which has considerably tank...  The large ASB is not necessarily that bad tho.  The main reason we were trying to fit a scimi this way was to counter act sentry guns in low sec and this fit does help tank the sentries at least until boosters run out and you have to reload.  It also has higher resistance then that XL-ASB with the dual invuls and ECCM helping to reduce the chance of jams.  Still not cap stable but stable with two reps and the MWD off, which it should only be on if you are getting chased down. 

The question then came up, is the ASB scimi better then a normal buffer scimi?  Is trying to active tank the sentries and maybe even more worth the lost of buffer?  The first thing that comes to mind is the buffer.  The scimi already has a very low amount of shields only 2314 raw shield hp with level 5 skills, and well that really isn't a lot.... In fact, that is getting alphaed range of low....  So, with that low shield buffer would an ASB even be able to get its reps going before the shields were completely gone?  Second is the 60 second reload time.  If you are only able to be on field when you have the booster loaded that means that every time you run out of charges you either warp off or jump out and then you are gone for 60 secs and some one is going to die in those 60 seconds.  These two things are generally very bad for logi.  Being able to be alphaed by something large or at least dealt enough damage that the next shot is taking you out and have your very own self jammer taking you out of the fight for 60 seconds are not worth it in my eyes.  A normal buffer logi will have way more EHP thus making it so it can stay on the field longer anyways and if it does get targeted by the sentries a quick warp out and warp back in is usually less time then the 60+ seconds of waiting for a reload.  It is still a very interesting concept and one of the reasons I love Eve so much, but I am finding it hard to see a reason for it....

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