Tuesday, August 7, 2012

CSM Minutes - POS Rework Part 1

Well here we go, POS's, or how most southern null sec players see them "ATM machines for the North!!!!! YAY!!!!"  More on Tech later but now I am going to write about what was talked about in the CSM minutes.

Now, POS as they are, are rather boring and poorly designed.  The tower with a shield and then having in-shield and out-of-shield structures make for clusters of structures with a lot of wasted space that is neither good to look at nor functional.  The new system plans to remove the force field and make it so the central structure, will continue referring to that as a tower, with other structures physically attached to it expanding outward in some way.  Now how they are attached to each other  and/or direction(s) you can expand was not really iterated on but hey why not speculate wildly?!

So let the speculation begin.  I have two ideas on how this will work.  The first and easiest way to do is make it so the tower and all other structures have dedicated mounting points that act as the points were more structures can attached allowing you expand outward.  Now this system is more "realistic" but it will limit the creative aspect of this new system which CCP seemed intent on letting players design POS's into all shorts of shapes (yay for more penis in Eve).  The mounting point system may limit creativity but will make it easier for players to see where they can add more structures.  So mounts add to realism and make it easier for the less artfully inclined of us but limit creativity.

The second system would simple let you mount one structure to another structure anywhere along any side making is so there is no limit to where things can be mounted.  This is very unrealistic (or at least in my mind it is) but would allow players to make the giant penis or a mother bee (not sure if thats what the goons call it)  and all manner of other shapes.  I like this second approach more then the first.  Now, I am sure some players will go, "BUT BUT BUT THATS NOT IT WOULD WORK IN REAL LIFE!!!!!!" well sorry to say but space ships are not submarines..... Being able to mount anything to anything else is not realist I know but it is easier to implement on CCPs end and less work for CCP means we get this faster which I for one really  want this to come out.  I have set up and maintained many POSs over my time in Eve and these changes would make it more interesting then the current anchor/online system we have now.

So for the rest of the blog I am going to assume that CCP will be using the second system.  Now the next part that I want to talk about with the POS rework in this post is the possible removal of the force field or shield.  This is something that I think should not be completely gone.  What do I mean by completely gone?  Well, and this was stated in the minutes, that the shield should still be possible but would now be an add-on/structure that when online it would do the exact same thing that current POS shield does.  Makes a bubble that people with the password or the correct standings will allow you to pass.  The only reason I still want the bubble is the same reason the CSM still want it, for fleets.  POS at the moment act as safe havens for large fleets giving them a place to form up at or run too if things get to hot for them.  There is no other place for fleets to form up at that is relatively safe and accessible.  For those of you who do not know, when you form up a large fleet in Eve you usually do not do it on station, you tell everyone what ships to get into and then you form up on the POS.  This allows the FC to see what ships he/she has and this is very important.  So keep the current force field but make it so that it takes up either a lot of CPU and/or PG to use making it so it will become something that is only used for staging towers.

Thats all for now.  More on the POS rework later.

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