Ok, this is a long time coming but here are some more thoughts on the POS rework, mainly the two things that gave my a hard on and wanted me to play Eve again.
The first thing was Selenne comment about wanting to cloak his secret pirate base. My first thought was YES! YES YES YES YES YES!!!! PLEASE CCP LET ME DO THIS!!!! It will make it possible to do real covert style game play deep in enemy territory. You go into enemy territory, a single covert ops that no one even pays attention to. Head for a nice back water system, something nice an out of the way, and there you light your covert cyno and bridge in the cloaky haulers with a pretty new cloaky POS to act as the new center of operations for a covert corp/alliance.
Think of all the tears that will be shed from the carebears when a covert group sets up in their region and shuts the entire place down. oh bady I am getting excited just thinking about it. Then, well then CCP threw out one better. Something that truly makes this idea great. Jumping POS's.
A POS that could jump from one system to another system would make it so the bridge in of cloaky haulers to set up the POS would be useless. Before we get to far ahead lets talk mechanics, the "how" in the whole equation.
First how would a cloaky POS work.
I can see three real systems for a cloaky POS. First a structure would be needed or a special kind of tower with it built that when activated the POS is cloaked. Sounds simple enough, I hit the button and poof the POS is gone...... How would you find the cloaked POS after it is cloaked? A remote control for the cloak would be first idea. I cloak my POS, I get an option to uncloak it when I want. What about the rest of my corp or my alliance will they be able to uncloak it, will I be able to determine who can uncloak the POS? This system leaves the cloaking and uncloaking all in the hands of the leadership of the corp/alliance that put up the POS. It also leaves the tower open to be decloaked by spies that have earned that right.
Another option would be, when the POS is cloaked only members of the corp or alliance will be able to see it even whiled cloaked. The tower can be configured by a member with the correct roles that will determine who can see the POS while cloaked. A cloaked POS with this system will, of course, be greatly limited to what it can do, no defenses (guns, ewar, etc...) no reactions and no building/research. It will only have access to corp hangers and ship arrays allowing players to switch out ships (maybe just other covert cloaky ships) and be a place to drop of loot. This will allow players to interact with the POS without the enemy knowing where it is allowing the corp/alliance to truly run covert operations. Again tho, given spies the ability to earn the right to find the tower.
The final possible solution would be a cloak field. Think of it as a normal POS shield but instead of providing protection it cloaks the POS and anything inside of it to anyone outside of the field. Players can enter the field at will and when inside they are completely cloaked to the outside world but they can see and interact with everything inside of the POS field as if they are not cloaked. Most players will start shouting RABBLE RABBLE RABBLE fully cloaked ships inside of a POS how are we going to know what is inside so we can build the correct counter fleet. To that I say, your right it is OP so it would have to be limited to just covert ships.
Book marks are going to have to be used extensively to keep track of these cloaked bases so I would ask that CCP puts in a system that automatically makes a BM of the tower for the person that anchored and/or onlined the tower or at least the first time it was cloaked. Then again this is Eve and if you cloaked your tower warped off and did not BM it then you may deserve to lose the tower, or at least until it ran out of fuel and became visible again.
There you have it cloaky POSs the thing that could create a truly new profession in Eve.
More on POSs to come, mainly on my ideas on how to find the hidden bastards.
Zeth
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